The Doctor is pretty far from home, so giving him the Far Traveller background seems like the right approach. If our body is destroyed, we come back in a spot within 1 mile of our place of death (unfortunately, our equipment is destroyed) īOOM! JUST FLAVOUR EACH DEATH AS A CHANGE OF FACE AND PERSONALITY, AND WE HAVE THE REGENERATION SYSTEM! HAH! YOU SEE THAT, BROTHER!? When we die, we come back to life within 24 hours with 1 Hit Point.We know the distance and direction to any creature involved in our goal (perhaps a fellow, once-friend Time Lord?).If we are below Hit Points Maximum, at the start of our turn we regain 1 Hit Point.
Work with your DM on that one (the saving-your-home-world one from before sounds like a good start). We are assigned a goal, a very specific one, that we must complete in order to achieve peace. What’s most important here is the Revenant’s Relentless Naturefeature. So, we get a +1 Constitution and +1 Intelligence, and we don’t get to pick a skill or a feat.
Putting some flavour into it, and turning it into a long-living, mysterious being who perhaps came from the Astral Plane to search for a way to save his home planet… why not? Regular Revenants get only a +1 to Constitution, but if we’re using pre-existing race (such as Human), there’s another set of rules. In-game, Revenant is an undead that came back to life to pursue a certain goal, whether it’s vengeance, retribution, or to make amends. The Doctor is a Human Revenant, a playtest race from Unearthed Arcana: Gothic Heroes. All we need to do is find a humanoid, almost-fossil race that can come back from death a limited amount of times. I’m definitely not using The-Movie-That-Does-Not-Exist solution, and making the Doctor… half-human, urgh. Go-Go Gadget Galore: Do I even need to say anything? Besides his trusty TARDIS (which will not be included here, we’re making the Doctor, not his equipment!), the Doctor also brandishes sonic devices of multiple varieties, psychic paper, the thing that goes DING, etc.Īs you can imagine, finding the right race replacement for Time Lords wasn’t easy.Bunny-Ears Lawyer: Even in his relatively serious regenerations, the Doctor is prone to flashes of randomness, acts of nonsense, mixing puns and physical comedy to often hide the incredibly fast and advanced brain processes.Yes, somehow we need to make a virtually immortal character in Dungeons & Dragons… Heroes Never Die: The signature ability of a Time Lord (and the most problematic), a way to cheat death and return to life.Well then… sigh, let’s see the goals we need to meet to make the most brilliant alien in television playable in D&D: He is also a Doctor… only, word of warning, he’s a little… Strange. Next Time: Before we return to the gods, I want to make a character very close to my heart. I don’t know what my friend/chosen brother was thinking when he made this request… Actually, no, I know exactly what he was thinking! Well, no time to dawdle, let’s do this Time Warp.